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Post by Burnziie on Jun 6, 2017 21:08:13 GMT
Strange, I do not have this vinyl. Instead, it's an empty space. Maybe this is due to the version I downloaded. It's also only present on certain vehicles when I looked, the Focus lacked most of the debug vinyls (and Sponsor (Like Snoop Dogg's) ones)
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SpeedY
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Post by SpeedY on Jun 7, 2017 18:54:55 GMT
the vinyl only appears on that specific car. most of the bonus ones will only appear on one or two cars due to the old system having each car with a seperate vinyls file. from carbon and onwards all cars can have the bonus ones due to them all sharing the same file
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nixty
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Post by nixty on Jun 21, 2017 11:36:57 GMT
How do you get Rachel's beta cars again?
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Post by V6-steam engine on Jun 21, 2017 20:47:18 GMT
Found out that in the PS2 demo, that you have 3 AIs 2 will most likely not leave Beacon Hills, and Downtown (they sometimes follow trough highway tho) 1 will follow until Coal Harbour West I took a look around there and found some minor things. 1, Geography The south and west part of CH is more detailed but with some buildings aren't on a proper pos (they are on water basicly) Some of them has a "Remove" title on them. Probably Placeholders: Other than that, the bodyshops and the spec. effects shops are there. 2, More Alpha pics: (That Skybox tho) (There's no FormulaD billboards(?) in the arena) 3, Concept art I've also found some concept arts from David Chambers (Who worked on a lot of Need for Speed titles as an artist) (http://www.imgrum.org/user/davetheconceptartist/2348591913/1266094876481415850_2348591913)
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Post by Agent6 on Jun 23, 2017 10:05:37 GMT
The skybox is definitely interesting, it seems that at some point the game was going to be set in the evening instead of night.
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Post by NFS1707 on Jun 24, 2017 4:40:37 GMT
The 2nd concept art maybe had nothing to do with any NFS games,that weird it looks like a traditional building.
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Post by Blackweed on Jun 24, 2017 4:50:39 GMT
The 2nd concept art maybe had nothing to do with any NFS games,that weird it looks like a traditional building. The first one had more to do with Most Wanted than Underground because of little italy.
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Post by GogoDG on Jun 24, 2017 5:48:08 GMT
Yeah the second one looks like a building in the jungle. It reminds me of some of the missions in Battlefield Bad Company 2.
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Post by NFS1707 on Jun 24, 2017 11:13:02 GMT
Maybe evening is canceled because its weird because "why just not night?" And evening is a short time
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Post by Blackweed on Jun 24, 2017 13:00:39 GMT
Maybe evening is canceled because its weird because "why just not night?" And evening is a short time MW had dawn/dusk.
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Post by NFS1707 on Jun 25, 2017 10:46:43 GMT
Maybe evening is canceled because its weird because "why just not night?" And evening is a short time MW had dawn/dusk. No,MW had morning until afternoon
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SpeedY
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Post by SpeedY on Jun 25, 2017 10:57:09 GMT
mw had a full day and night cycle on xbox with a slider so you could choose the time of day
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Post by NFS1707 on Jun 25, 2017 12:13:46 GMT
It had slider but it had no night
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Post by GogoDG on Jun 25, 2017 13:04:10 GMT
What?! Most Wanted had a day/night cycle? Well this explains the on/off option of the headlights.
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s
New Member
I want to have persmission to nfsmw hidden races tutorals on needforspeedtheories.boards.net
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Post by s on Jul 16, 2017 9:27:26 GMT
My question is how you accessed the DDAY_PLAYER_CAR ? Where to find it? Both are in Globalb. I just swapped the current Rachel's preset name with the old one. Btw, just to not leave this post without content: Hello,please give me a persmission to get to the tutorial for hidden racers NFS Freaking MFreaking ENWU!BZDW Not big news, but interesting that he compared several places from the demo with the final game. Comparison starts at 5:47 and ends at 9:34.
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SpeedY
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Post by SpeedY on Jul 21, 2017 9:35:26 GMT
Time for some of the debug / development tool models Signpost marker SS MARKER HARD / MEDIUM / GREEN (only difference is the color of the arrow) DEBUG CUBEEEEE! Debug cubes cousin (LOD CUBE TEST) Debug Cylinder
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Post by SuperType1 on Jul 21, 2017 23:34:45 GMT
Time for some of the debug / development tool models Signpost marker SS MARKER HARD / MEDIUM / GREEN (only difference is the color of the arrow) DEBUG CUBEEEEE! Debug cubes cousin (LOD CUBE TEST) Debug Cylinder Nice to see those in action. Always saw them laying around in the files.
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Post by gabriel175 on Aug 4, 2017 10:17:59 GMT
Is the Mazda RX-8 from the comics style cutscene has any related to Rachel's old RX-8 car? At 5:20 you will see a red car with some kind of flame vinyl also at 5 :13 to the left of the cutscene there is a small photo with the RX-8 there. At 9:04 and 9 :14 there is the deleted Nismo vinyl on the 350z(only for cutscene purpouse). At 10:29 you will see a 99 Eclipse with the U1 license plate and strange it has dual exhaust. At 11:18 there are 2 more cars a 300ZX and Lexus GS400 (probably). And last Caleb beta car was the Mustang GT not the Pontiac GTO seen at 13:29.
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Post by RaceHork731 on Aug 5, 2017 15:01:57 GMT
-snip- OMGGG HOW did you get that AE86 Sprinter Trueno?? <3
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Post by AAAAAAAAAAAA on Aug 6, 2017 9:53:23 GMT
Texture mod.
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