|
Post by Uncle ♣ Yeedman on Aug 1, 2016 19:12:15 GMT
I felt like I needed to do one as one doesn't exist until now. Most things that I post here are from the final which uses alot of assets from carbon beta? not completely sure but yeah i play the psp version
these are from final
Music: Some songs that have lyrics or more lyrics or less lyrics or lyrics in other languages like japanese Melanie's Feel the Rush isn't the remix one, but is named as the remix.
Map: map is rockport but without camden beach feels really retextured and in many places remodeled map is called coast city you can freeroam unlike in other mobile nfs titles very industrial setting, like really industrial, even the park feels like dead or something
Gameplay: freeroam is here unlike other mobile nfs titles there can be 4 ai racers in one race, why can't ps2 handle more than 3 racers when a psp title can?
Game itself: i'm betting it takes place on fall
Crews: You can have 2 people as your wingmen there's assasin which is not present on main versions of carbon
|
|
|
Post by Burnziie on Aug 1, 2016 19:33:29 GMT
DS version player here, firstly the story was the same as the PSP version and we had touchscreen functionality to create vinyls, there were also multiple body kits for the Toyota MR2. And some races also seem to reuse other NFS game routes. Not sure if it's on another platform but there was another race type where first place gains points and ramming/or being rammed can make you gain and lose points. And lastly. There was a no crew option for the career mode races as well as the customization interiors.
Edit: There was only 2 wingmen unlocked per crew boss with one drafter and rammer. (Not like console Carbons' blockers) The DS version lacked the police department, and as on the DS version the DB9 was unlocked after Ex and was the fastest car on the game, with each car unlocked after another always being faster.
|
|
|
Post by marik on Aug 1, 2016 20:22:01 GMT
hm i played that game.But heat level doesnt move up like on nfs carbon, BTW lets find something beta stuff on that game
|
|
|
Post by SuperType1 on Aug 1, 2016 21:16:11 GMT
As far as my knowledge, the PSP/portable versions use ALOT of elements from the beta console/PC versions. Such as Carbon DS using MW's beta clicking sounds, MW PSP using the beta MW clicking sound, Undercover DS using beta map names etc... It's possible that alot of elements from the beta is in the PSP version.
|
|