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Post by marik on Mar 12, 2016 19:32:25 GMT
Because i am lucky to get something intresting
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Post by Blackweed on Mar 13, 2016 11:56:25 GMT
marik never gives up on the NFS most wanted beta. Its the only place in this forum he ever posts in.
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Post by marik on Mar 15, 2016 15:34:27 GMT
Has anybody knows where i can download that demo in Xbox
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Post by mouse on Mar 25, 2016 21:57:03 GMT
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Post by Trypticon8 on Mar 25, 2016 21:57:49 GMT
who is in Subaru, Rx8 and Mustang NOT ROG no idea
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Post by mouse on Mar 25, 2016 22:12:50 GMT
maybe is blacklist members :/
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SpeedY
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Post by SpeedY on Mar 26, 2016 0:26:24 GMT
where is that? i dont recall seeing that. is that ingame?
if so then i can find you which ai is in which car
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Post by Blackweed on Mar 26, 2016 3:32:41 GMT
who is in Subaru, Rx8 and Mustang NOT ROG Rog is definitely in the red mustang, he's narrating the whole thing in that scene. The drivers in rx8 and Subaru are unknown though, co could be just nobody.
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Post by marik on Mar 26, 2016 9:14:58 GMT
where is that? i dont recall seeing that. is that ingame? if so then i can find you which ai is in which car these appears only in ps2 and pc demo
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Post by mouse on Mar 31, 2016 18:34:19 GMT
Has anybody tried to open ZZDATA.BIN or not and which tool i need to open that format
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Post by SpeedY on Mar 31, 2016 18:58:14 GMT
yeah but there is an issue that is unique to nfsmw2005 zzdata2 + 3 wont get extracted and thats where the attributes.bin / gameplay.lzc is stored. if it could get extracted then i could change the files to be openable by vltedit so we can see all of the race events.it might even be possible to load the final game with them :p
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Post by mouse on Mar 31, 2016 19:22:49 GMT
What about zzdata4 and zzdata1
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Post by SpeedY on Mar 31, 2016 19:48:25 GMT
nfsmw ps2 demo only has zzdata0-3 there is no zzdata4 in the demo
the final game should extract though
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Post by mouse on Mar 31, 2016 20:51:20 GMT
so what does in zzdata0 and zzdata1 has :/ BTW how we can open a format BIN
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Post by SpeedY on Apr 1, 2016 1:36:23 GMT
ZZDATA0 + 1 has geometry and videos and some sounds iirc
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Post by marik on Apr 3, 2016 19:50:17 GMT
In ps2 demo had different background music when you using freeroam but for me sounds like a final version :/
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Post by marik on Apr 6, 2016 18:53:19 GMT
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Post by SpeedY on Apr 7, 2016 1:28:22 GMT
asoon as somebody creates a script which actually extracts gameplay.bin + attributes.bin (zzdata2 iirc) then we are set and can know everything
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Post by SuperType1 on Apr 7, 2016 6:39:19 GMT
hi
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Post by SpeedY on Apr 7, 2016 7:16:49 GMT
too bad you never share your things... (although debug world camera can be enabled in the final game with a little trick) also that menu is fully portable to any version of the game
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