|
Post by marik on Oct 6, 2016 15:31:43 GMT
same thing
|
|
|
Post by roodsta on Oct 6, 2016 16:02:22 GMT
most wanted 5-1-0's blacklist cars are weird like for example jewel's car is an audi TT with the webster's skeleton vinyl from the console and pc version's and that baron's car is a ford mustang gt with a similar vinyl to that of razor's in the console and pc version's but without the the RZ initials and if i remember correctly without the flames in the side
|
|
|
Post by marik on Oct 6, 2016 16:32:10 GMT
Without flames it looks like from ps2 demo
|
|
|
Post by roodsta on Oct 6, 2016 17:37:45 GMT
we really should talk about the handheld games in the handheld sections and also i like razor's car without the RZ initials
|
|
|
Post by marik on Oct 6, 2016 17:57:16 GMT
Without initials and beta jewels vinyl it has on ps2 demo files which its tricky to open. I wish speedy tell us what did she find more stuff on files and that's it And even beta colors were better from ps2 demo than on final
|
|
|
Post by roodsta on Oct 6, 2016 19:01:16 GMT
well that happens in most games because the developers are still making the game and still finding a consoles or the engines limitations and in my opinion the demo looks worse than the final game because it has this creamy colour and it didn't had the badass orange colour and that is one of the reasons i love the ps2 version more than the others because it doesn't have that puke green and the gamecube version looks so dark i think it was possessed by cathulu and looks like shit because in a game like silent hill or call of cathulu that type of atmosphere is to make it scary or interesting but in the gamecube version of most wanted looks like it was puked on and also the textures look unfinished and the gamecube was more powerful than the ps2 but it didn't had a large disc space like the ps2 or the original xbox and the gamecube was a good system but it didn't get a lot of good racing games on it because third party dev's didn't like the gamecube because of it's disc space but there where still good games on the gamecube but most of the were made by nintendo because they knew how do make good games on it(except for mario kart i never liked mario kart that much) and the gamecube is a nintendo console but it was better build than the ps2 and the original xbox but ehhh what cha gonna do about it
|
|
|
Post by marik on Oct 6, 2016 19:38:02 GMT
? why you think that demo is sucks
|
|
|
Post by roodsta on Oct 6, 2016 19:39:03 GMT
creamy colour+ornage=it's not a good combo okay
|
|
|
Post by marik on Oct 6, 2016 19:46:47 GMT
BTW on demo had a lot of preset than final
|
|
|
Post by roodsta on Oct 6, 2016 20:05:10 GMT
really nice find
|
|
SpeedY
Community Manager
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Public Download Section Is UP!
Posts: 2,730
Mini-Profile Background: {"image":"https://cdn.discordapp.com/attachments/205152173577732097/215564809322758144/nfsciwanttobelieve.jpg","color":"bdbdbd"}
Mini-Profile Name Color: ff00d6
Mini-Profile Text Color: 000000
|
Post by SpeedY on Oct 6, 2016 20:21:33 GMT
Without initials and beta jewels vinyl it has on ps2 demo files which its tricky to open. I wish speedy tell us what did she find more stuff on files and that's it And even beta colors were better from ps2 demo than on final it's complicated. if i could straight up tell you how to get a file each time i would. but its different for each file and some guess work goes into a lot of it. remember that the nfsu bms script will decompress anything with "JDLZ" or "HUFF" many of the textures are compressed with HUFF so then you can get the singular texture files to load into ps2 texture viewer (gta community tool) texed can read the archives but not show the texture... you can get the correct resolutions from that most of the time
|
|
|
Post by marik on Oct 6, 2016 21:04:07 GMT
aaa i got it a point
|
|
|
Post by Blackweed on Oct 7, 2016 3:42:06 GMT
the thing that i always wanted to know is what i always wanted to know about nfs most wanted 2005 was what where the original ideas,blacklist members,blacklist cars,cars in general in the game and the only cut cars we managed to find where the nissan 350z which might have been just leftovers from underground 2,porsche cayenne S,bmw 330ci and the mitsubishi lancer evo 3,but some guy on youtube found that there was originally a billboard for need for speed underground rivals in the docks and that there was originally an airport in rockport these are in the black edition dvd
The airport is in the final game, it always is there, you can easily see it from the loop section of the highway. There just isn't a road leading to it like nfsw. By the way, it's called a sepia-tone, not orange.
|
|
|
Post by roodsta on Oct 7, 2016 11:17:31 GMT
the thing that i always wanted to know is what i always wanted to know about nfs most wanted 2005 was what where the original ideas,blacklist members,blacklist cars,cars in general in the game and the only cut cars we managed to find where the nissan 350z which might have been just leftovers from underground 2,porsche cayenne S,bmw 330ci and the mitsubishi lancer evo 3,but some guy on youtube found that there was originally a billboard for need for speed underground rivals in the docks and that there was originally an airport in rockport these are in the black edition dvd
The airport is in the final game, it always is there, you can easily see it from the loop section of the highway. There just isn't a road leading to it like nfsw. By the way, it's called a sepia-tone, not orange. oh really i have been playing most wanted ever since 2005 and i never noticed it maybe it's because i could not see it clearly
|
|
|
Post by marik on Oct 7, 2016 20:09:26 GMT
Hey speedy. Remember that video and i have a ? are they working or not
|
|
SpeedY
Community Manager
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Public Download Section Is UP!
Posts: 2,730
Mini-Profile Background: {"image":"https://cdn.discordapp.com/attachments/205152173577732097/215564809322758144/nfsciwanttobelieve.jpg","color":"bdbdbd"}
Mini-Profile Name Color: ff00d6
Mini-Profile Text Color: 000000
|
Post by SpeedY on Oct 8, 2016 0:07:58 GMT
thats what the video files are. just text on a black background
|
|
|
Post by roodsta on Oct 8, 2016 5:59:30 GMT
basically just placeholders to test that cutscene's work
|
|
|
Post by 379Felipe on Oct 8, 2016 22:18:41 GMT
funnily enough undercover on the ps2 has the beta tunnel... aka the one seen in the intro video of mw2005. in the final game the tunnel is slightly different. i forgot how. felipe told me once. i think i remembered this right. Kind of. It is just missing the pillars in the middle of tunnel, which makes it similar to the one seen in the NFSMW intro.
|
|
|
Post by marik on Oct 9, 2016 5:31:14 GMT
Has anybody remember's toolboth video tutorial on ps2 demo And i have a question, can wr find all video tutorials like speedtrap or drag on demo.
|
|
|
Post by amaratha on Oct 10, 2016 15:41:16 GMT
Tollbooth races were supposed to have cops? Color me surprised...
|
|